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GeForce GTX 980 vs Radeon HD 7750

Intro

The GeForce GTX 980 uses a 28 nm design. nVidia has clocked the core frequency at 1126 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this specific card. It features 2048 SPUs along with 128 TAUs and 64 Rasterization Operator Units.

Compare those specs to the Radeon HD 7750, which comes with clock speeds of 800 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 RAM. It features 512 SPUs along with 32 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon HD 7750 2240 points
Difference: 11312 (505%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 980 165 Watts
Difference: 110 Watts (200%)

Memory Bandwidth

In theory, the GeForce GTX 980 should be much faster than the Radeon HD 7750 overall. (explain)

GeForce GTX 980 224000 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 152000 (211%)

Texel Rate

The GeForce GTX 980 should be quite a bit (about 463%) faster with regards to texture filtering than the Radeon HD 7750. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 118528 (463%)

Pixel Rate

The GeForce GTX 980 is quite a bit (more or less 463%) more effective at full screen anti-aliasing than the Radeon HD 7750, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 59264 (463%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon HD 7750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon HD 7750
Manufacturer nVidia AMD
Year September 2014 February 2012
Code Name GM204-400 Cape Verde Pro
Memory 4096 MB 1024 MB
Core Speed 1126 MHz 800 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 165 watts 55 watts
Bandwidth 224000 MB/sec 72000 MB/sec
Texel Rate 144128 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 2048 512
Texture Mapping Units 128 32
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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