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GeForce GTX 560 Ti vs GeForce GTX 970

Intro

The GeForce GTX 560 Ti has core speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 RAM. It features 384 SPUs as well as 64 Texture Address Units and 32 ROPs.

Compare all of that to the GeForce GTX 970, which makes use of a 28 nm design. nVidia has clocked the core speed at 1050 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this model. It features 1664 SPUs along with 104 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
GeForce GTX 560 Ti 3466 points
Difference: 7401 (214%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 25 Watts (17%)

Memory Bandwidth

In theory, the GeForce GTX 970 should perform quite a bit faster than the GeForce GTX 560 Ti in general. (explain)

GeForce GTX 970 224000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 95744 (75%)

Texel Rate

The GeForce GTX 970 should be a lot (approximately 108%) faster with regards to texture filtering than the GeForce GTX 560 Ti. (explain)

GeForce GTX 970 109200 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 56592 (108%)

Pixel Rate

The GeForce GTX 970 is a lot (about 155%) better at anti-aliasing than the GeForce GTX 560 Ti, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 970 67200 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 40896 (155%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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GeForce GTX 970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti GeForce GTX 970
Manufacturer nVidia nVidia
Year January 2011 September 2014
Code Name GF114 GM204-200
Memory 1024 MB 4096 MB
Core Speed 822 MHz 1050 MHz
Memory Speed 4008 MHz 7000 MHz
Power (Max TDP) 170 watts 145 watts
Bandwidth 128256 MB/sec 224000 MB/sec
Texel Rate 52608 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 384 1664
Texture Mapping Units 64 104
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 5200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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