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GeForce GTX 970 vs Radeon R9 295X2

Intro

The GeForce GTX 970 has a GPU clock speed of 1050 MHz, and the 4096 MB of GDDR5 memory runs at 1750 MHz through a 256-bit bus. It also is made up of 1664 Stream Processors, 104 Texture Address Units, and 64 Raster Operation Units.

Compare all of that to the Radeon R9 295X2, which has GPU clock speed of 1018 MHz, and 4096 MB of GDDR5 RAM set to run at 1250 MHz through a 512-bit bus. It also is comprised of 2816 SPUs, 176 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
GeForce GTX 970 10867 points
Difference: 10338 (95%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon R9 295X2 500 Watts
Difference: 355 Watts (245%)

Memory Bandwidth

As far as performance goes, the Radeon R9 295X2 should in theory be a lot superior to the GeForce GTX 970 in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 416000 (186%)

Texel Rate

The Radeon R9 295X2 should be a lot (about 228%) more effective at texture filtering than the GeForce GTX 970. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 249136 (228%)

Pixel Rate

The Radeon R9 295X2 will be much (approximately 94%) more effective at FSAA than the GeForce GTX 970, and also should be capable of handling higher screen resolutions better. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GTX 970 67200 Mpixels/sec
Difference: 63104 (94%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon R9 295X2
Manufacturer nVidia AMD
Year September 2014 April 2014
Code Name GM204-200 Vesuvius
Memory 4096 MB 4096 MB (x2)
Core Speed 1050 MHz 1018 MHz (x2)
Memory Speed 7000 MHz 5000 MHz (x2)
Power (Max TDP) 145 watts 500 watts
Bandwidth 224000 MB/sec 640000 MB/sec
Texel Rate 109200 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1664 2816 (x2)
Texture Mapping Units 104 176 (x2)
Render Output Units 64 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors 5200 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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