Compare any two graphics cards:
VS

Radeon R9 280 vs Radeon R9 295X2

Intro

The Radeon R9 280 comes with a core clock speed of 933 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 384-bit memory bus, and makes use of a 28 nm design. It features 1792 SPUs, 112 TAUs, and 32 ROPs.

Compare that to the Radeon R9 295X2, which has a clock frequency of 1018 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 512-bit memory bus, and makes use of a 28 nm design. It features 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
Radeon R9 280 7961 points
Difference: 13244 (166%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 280 250 Watts
Radeon R9 295X2 500 Watts
Difference: 250 Watts (100%)

Memory Bandwidth

In theory, the Radeon R9 295X2 should perform a lot faster than the Radeon R9 280 in general. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 400000 (167%)

Texel Rate

The Radeon R9 295X2 will be much (more or less 243%) faster with regards to texture filtering than the Radeon R9 280. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 253840 (243%)

Pixel Rate

If using a high resolution is important to you, then the Radeon R9 295X2 is superior to the Radeon R9 280, by far. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 100448 (336%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon R9 280

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 280 Radeon R9 295X2
Manufacturer AMD AMD
Year March 2014 April 2014
Code Name Tahiti Pro Vesuvius
Memory 3072 MB 4096 MB (x2)
Core Speed 933 MHz 1018 MHz (x2)
Memory Speed 5000 MHz 5000 MHz (x2)
Power (Max TDP) 250 watts 500 watts
Bandwidth 240000 MB/sec 640000 MB/sec
Texel Rate 104496 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 29856 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1792 2816 (x2)
Texture Mapping Units 112 176 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 384-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors 4313 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon R9 280

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield