Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon HD 6750

Intro

The GeForce GTX Titan Black makes use of a 28 nm design. nVidia has set the core frequency at 889 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this specific card. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.

Compare all of that to the Radeon HD 6750, which uses a 40 nm design. AMD has set the core speed at 725 MHz. The GDDR5 memory runs at a speed of 1000 MHz on this model. It features 720 SPUs as well as 36 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 86 Watts
GeForce GTX Titan Black 250 Watts
Difference: 164 Watts (191%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan Black is 425% quicker than the Radeon HD 6750 overall, because of its greater data rate. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon HD 6750 64000 MB/sec
Difference: 272000 (425%)

Texel Rate

The GeForce GTX Titan Black is a lot (approximately 717%) more effective at anisotropic filtering than the Radeon HD 6750. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon HD 6750 26100 Mtexels/sec
Difference: 187260 (717%)

Pixel Rate

The GeForce GTX Titan Black is a lot (more or less 268%) faster with regards to anti-aliasing than the Radeon HD 6750, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon HD 6750 11600 Mpixels/sec
Difference: 31072 (268%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon HD 6750
Manufacturer nVidia AMD
Year February 2014 January 2011
Code Name GK110-430 Juniper Pro
Memory 6144 MB 512 MB
Core Speed 889 MHz 725 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 250 watts 86 watts
Bandwidth 336000 MB/sec 64000 MB/sec
Texel Rate 213360 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 2880 720
Texture Mapping Units 240 36
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 40 nm
Transistors 7080 million 1040 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield