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GeForce GTX Titan Black vs Radeon HD 6850

Intro

The GeForce GTX Titan Black comes with a core clock frequency of 889 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 384-bit bus, and makes use of a 28 nm design. It features 2880 SPUs, 240 Texture Address Units, and 48 ROPs.

Compare all of that to the Radeon HD 6850, which features core clock speeds of 775 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 960 SPUs as well as 48 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon HD 6850 2395 points
Difference: 9271 (387%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6850 127 Watts
GeForce GTX Titan Black 250 Watts
Difference: 123 Watts (97%)

Memory Bandwidth

The GeForce GTX Titan Black, in theory, should perform quite a bit faster than the Radeon HD 6850 in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon HD 6850 128000 MB/sec
Difference: 208000 (163%)

Texel Rate

The GeForce GTX Titan Black will be much (approximately 474%) faster with regards to texture filtering than the Radeon HD 6850. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 176160 (474%)

Pixel Rate

The GeForce GTX Titan Black is quite a bit (more or less 72%) faster with regards to FSAA than the Radeon HD 6850, and should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon HD 6850 24800 Mpixels/sec
Difference: 17872 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon HD 6850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon HD 6850
Manufacturer nVidia AMD
Year February 2014 October 2010
Code Name GK110-430 Barts Pro
Memory 6144 MB 1024 MB
Core Speed 889 MHz 775 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 250 watts 127 watts
Bandwidth 336000 MB/sec 128000 MB/sec
Texel Rate 213360 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 2880 960
Texture Mapping Units 240 48
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 7080 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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