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GeForce GTX Titan Black vs Radeon R7 240

Intro

The GeForce GTX Titan Black comes with a GPU core clock speed of 889 MHz, and the 6144 MB of GDDR5 RAM is set to run at 1750 MHz through a 384-bit bus. It also is comprised of 2880 SPUs, 240 TAUs, and 48 Raster Operation Units.

Compare all that to the Radeon R7 240, which features clock speeds of 730 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs along with 20 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon R7 240 1218 points
Difference: 10448 (858%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX Titan Black 250 Watts
Difference: 220 Watts (733%)

Memory Bandwidth

The GeForce GTX Titan Black, in theory, should perform a lot faster than the Radeon R7 240 in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 307200 (1067%)

Texel Rate

The GeForce GTX Titan Black will be a lot (more or less 1361%) faster with regards to AF than the Radeon R7 240. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 198760 (1361%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX Titan Black is a better choice, by far. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 36832 (631%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon R7 240

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon R7 240
Manufacturer nVidia AMD
Year February 2014 October 2013
Code Name GK110-430 Oland PRO
Memory 6144 MB 2048 MB
Core Speed 889 MHz 730 MHz
Memory Speed 7000 MHz 1800 MHz
Power (Max TDP) 250 watts 30 watts
Bandwidth 336000 MB/sec 28800 MB/sec
Texel Rate 213360 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 2880 320
Texture Mapping Units 240 20
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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