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GeForce GTX Titan Black vs Radeon R7 250

Intro

The GeForce GTX Titan Black features a clock frequency of 889 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 384-bit memory bus, and uses a 28 nm design. It features 2880 SPUs, 240 TAUs, and 48 ROPs.

Compare that to the Radeon R7 250, which features a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 memory running at 1150 MHz through a 128-bit bus. It also features 384 Stream Processors, 24 Texture Address Units, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon R7 250 1836 points
Difference: 9830 (535%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce GTX Titan Black 250 Watts
Difference: 185 Watts (285%)

Memory Bandwidth

Theoretically, the GeForce GTX Titan Black should perform quite a bit faster than the Radeon R7 250 in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 262400 (357%)

Texel Rate

The GeForce GTX Titan Black is much (more or less 789%) more effective at texture filtering than the Radeon R7 250. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 189360 (789%)

Pixel Rate

The GeForce GTX Titan Black is a lot (about 433%) more effective at full screen anti-aliasing than the Radeon R7 250, and also will be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 34672 (433%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon R7 250

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon R7 250
Manufacturer nVidia AMD
Year February 2014 October 2013
Code Name GK110-430 Oland XT
Memory 6144 MB 1024 MB
Core Speed 889 MHz 1000 MHz
Memory Speed 7000 MHz 4600 MHz
Power (Max TDP) 250 watts 65 watts
Bandwidth 336000 MB/sec 73600 MB/sec
Texel Rate 213360 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 2880 384
Texture Mapping Units 240 24
Render Output Units 48 8
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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