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GeForce GTX 750 vs Radeon HD 6850

Intro

The GeForce GTX 750 features a GPU clock speed of 1020 MHz, and the 1024 MB of GDDR5 memory is set to run at 1250 MHz through a 128-bit bus. It also features 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 6850, which makes use of a 40 nm design. AMD has set the core frequency at 775 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this specific model. It features 960 SPUs along with 48 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 3958 points
Radeon HD 6850 2395 points
Difference: 1563 (65%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon HD 6850 127 Watts
Difference: 72 Watts (131%)

Memory Bandwidth

The Radeon HD 6850 should theoretically perform a lot faster than the GeForce GTX 750 overall. (explain)

Radeon HD 6850 128000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 48000 (60%)

Texel Rate

The Radeon HD 6850 should be a bit (more or less 14%) more effective at anisotropic filtering than the GeForce GTX 750. (explain)

Radeon HD 6850 37200 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 4560 (14%)

Pixel Rate

The Radeon HD 6850 should be quite a bit (about 52%) more effective at full screen anti-aliasing than the GeForce GTX 750, and will be able to handle higher resolutions without losing too much performance. (explain)

Radeon HD 6850 24800 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 8480 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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Radeon HD 6850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon HD 6850
Manufacturer nVidia AMD
Year February 2014 October 2010
Code Name GM107 Barts Pro
Memory 1024 MB 1024 MB
Core Speed 1020 MHz 775 MHz
Memory Speed 5000 MHz 4000 MHz
Power (Max TDP) 55 watts 127 watts
Bandwidth 80000 MB/sec 128000 MB/sec
Texel Rate 32640 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 512 960
Texture Mapping Units 32 48
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 1870 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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