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Geforce GTX 780 vs Radeon R7 250X

Intro

The Geforce GTX 780 comes with a GPU core clock speed of 863 MHz, and the 3072 MB of GDDR5 memory is set to run at 1502 MHz through a 384-bit bus. It also is made up of 2304 SPUs, 192 TAUs, and 48 ROPs.

Compare all that to the Radeon R7 250X, which features a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon R7 250X 2860 points
Difference: 7222 (253%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 95 Watts
Geforce GTX 780 250 Watts
Difference: 155 Watts (163%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 780 should be 301% faster than the Radeon R7 250X overall, due to its higher data rate. (explain)

Geforce GTX 780 288384 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 216384 (301%)

Texel Rate

The Geforce GTX 780 should be quite a bit (more or less 314%) more effective at texture filtering than the Radeon R7 250X. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 125696 (314%)

Pixel Rate

The Geforce GTX 780 will be much (about 159%) more effective at AA than the Radeon R7 250X, and should be able to handle higher resolutions while still performing well. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 25424 (159%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon R7 250X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon R7 250X
Manufacturer nVidia AMD
Year May 2013 February 2014
Code Name GK110 Cape Verde XT
Memory 3072 MB 1024 MB
Core Speed 863 MHz 1000 MHz
Memory Speed 6008 MHz 4500 MHz
Power (Max TDP) 250 watts 95 watts
Bandwidth 288384 MB/sec 72000 MB/sec
Texel Rate 165696 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 2304 640
Texture Mapping Units 192 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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