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Radeon R7 260X vs Radeon R9 270

Intro

The Radeon R7 260X has a core clock speed of 1100 MHz and a GDDR5 memory frequency of 1625 MHz. It also features a 128-bit bus, and uses a 28 nm design. It is comprised of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

Compare all that to the Radeon R9 270, which comes with a core clock frequency of 900 MHz and a GDDR5 memory frequency of 1400 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1280 SPUs, 80 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270 5943 points
Radeon R7 260X 4381 points
Difference: 1562 (36%)

Ethereum Mining Hash Rate

Radeon R9 270 15 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 1 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon R9 270 150 Watts
Difference: 35 Watts (30%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 270 will be 72% faster than the Radeon R7 260X overall, because of its greater data rate. (explain)

Radeon R9 270 179200 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 75200 (72%)

Texel Rate

The Radeon R9 270 is just a bit (more or less 17%) better at texture filtering than the Radeon R7 260X. (explain)

Radeon R9 270 72000 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 10400 (17%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 270 is a better choice, by a large margin. (explain)

Radeon R9 270 28800 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 11200 (64%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon R9 270

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon R9 270
Manufacturer AMD AMD
Year October 2013 November 2013
Code Name Bonaire XTX Curacao Pro
Memory 2048 MB 2048 MB
Core Speed 1100 MHz 900 MHz
Memory Speed 6500 MHz 5600 MHz
Power (Max TDP) 115 watts 150 watts
Bandwidth 104000 MB/sec 179200 MB/sec
Texel Rate 61600 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 896 1280
Texture Mapping Units 56 80
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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