Compare any two graphics cards:
VS

GeForce GT 320 vs Radeon R9 290

Intro

The GeForce GT 320 uses a 40 nm design. nVidia has set the core frequency at 540 MHz. The GDDR3 memory works at a speed of 790 MHz on this card. It features 72 SPUs along with 24 TAUs and 8 ROPs.

Compare all that to the Radeon R9 290, which comes with GPU core speed of 800 MHz, and 4096 MB of GDDR5 memory set to run at 1250 MHz through a 512-bit bus. It also is made up of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 320 43 Watts
Radeon R9 290 300 Watts
Difference: 257 Watts (598%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 290 will be 1166% quicker than the GeForce GT 320 overall, because of its higher bandwidth. (explain)

Radeon R9 290 320000 MB/sec
GeForce GT 320 25280 MB/sec
Difference: 294720 (1166%)

Texel Rate

The Radeon R9 290 will be a lot (about 888%) more effective at texture filtering than the GeForce GT 320. (explain)

Radeon R9 290 128000 Mtexels/sec
GeForce GT 320 12960 Mtexels/sec
Difference: 115040 (888%)

Pixel Rate

The Radeon R9 290 should be quite a bit (approximately 1085%) more effective at anti-aliasing than the GeForce GT 320, and should be able to handle higher screen resolutions while still performing well. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GT 320 4320 Mpixels/sec
Difference: 46880 (1085%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 320

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 320 Radeon R9 290
Manufacturer nVidia AMD
Year February 2010 November 2013
Code Name GT215 Hawaii PRO
Memory 1024 MB 4096 MB
Core Speed 540 MHz 800 MHz
Memory Speed 1580 MHz 5000 MHz
Power (Max TDP) 43 watts 300 watts
Bandwidth 25280 MB/sec 320000 MB/sec
Texel Rate 12960 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 72 2560
Texture Mapping Units 24 160
Render Output Units 8 64
Bus Type GDDR3 GDDR5
Bus Width 128-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 727 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 320

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield