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GeForce GT 440 1.5GB vs Radeon R9 290

Intro

The GeForce GT 440 1.5GB uses a 40 nm design. nVidia has clocked the core speed at 594 MHz. The GDDR3 RAM is set to run at a speed of 900 MHz on this card. It features 144 SPUs as well as 24 Texture Address Units and 24 Rasterization Operator Units.

Compare those specifications to the Radeon R9 290, which features a core clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 512-bit bus, and uses a 28 nm design. It is comprised of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290 9876 points
GeForce GT 440 1.5GB 840 points
Difference: 9036 (1076%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Radeon R9 290 300 Watts
Difference: 244 Watts (436%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 290 should perform much faster than the GeForce GT 440 1.5GB in general. (explain)

Radeon R9 290 320000 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 276800 (641%)

Texel Rate

The Radeon R9 290 is quite a bit (more or less 798%) more effective at texture filtering than the GeForce GT 440 1.5GB. (explain)

Radeon R9 290 128000 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 113744 (798%)

Pixel Rate

The Radeon R9 290 is much (more or less 259%) better at anti-aliasing than the GeForce GT 440 1.5GB, and will be able to handle higher resolutions better. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 36944 (259%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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Radeon R9 290

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Radeon R9 290
Manufacturer nVidia AMD
Year October 2010 November 2013
Code Name GF106 Hawaii PRO
Memory 1536 MB 4096 MB
Core Speed 594 MHz 800 MHz
Memory Speed 1800 MHz 5000 MHz
Power (Max TDP) 56 watts 300 watts
Bandwidth 43200 MB/sec 320000 MB/sec
Texel Rate 14256 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 144 2560
Texture Mapping Units 24 160
Render Output Units 24 64
Bus Type GDDR3 GDDR5
Bus Width 192-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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