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GeForce GTX 560 Ti vs Radeon R9 290

Intro

The GeForce GTX 560 Ti features a GPU clock speed of 822 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1002 MHz through a 256-bit bus. It also is comprised of 384 Stream Processors, 64 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon R9 290, which comes with core clock speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2560 SPUs along with 160 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290 9876 points
GeForce GTX 560 Ti 3466 points
Difference: 6410 (185%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon R9 290 300 Watts
Difference: 130 Watts (76%)

Memory Bandwidth

As far as performance goes, the Radeon R9 290 should in theory be a lot better than the GeForce GTX 560 Ti overall. (explain)

Radeon R9 290 320000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 191744 (150%)

Texel Rate

The Radeon R9 290 will be much (about 143%) faster with regards to AF than the GeForce GTX 560 Ti. (explain)

Radeon R9 290 128000 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 75392 (143%)

Pixel Rate

The Radeon R9 290 should be much (about 95%) faster with regards to full screen anti-aliasing than the GeForce GTX 560 Ti, and also will be capable of handling higher resolutions while still performing well. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 24896 (95%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R9 290
Manufacturer nVidia AMD
Year January 2011 November 2013
Code Name GF114 Hawaii PRO
Memory 1024 MB 4096 MB
Core Speed 822 MHz 800 MHz
Memory Speed 4008 MHz 5000 MHz
Power (Max TDP) 170 watts 300 watts
Bandwidth 128256 MB/sec 320000 MB/sec
Texel Rate 52608 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 384 2560
Texture Mapping Units 64 160
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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