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GeForce GTX 570 vs Radeon R9 290

Intro

The GeForce GTX 570 comes with a core clock speed of 732 MHz and a GDDR5 memory frequency of 950 MHz. It also features a 320-bit memory bus, and makes use of a 40 nm design. It features 480 SPUs, 60 Texture Address Units, and 40 ROPs.

Compare those specs to the Radeon R9 290, which features a core clock frequency of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 512-bit memory bus, and uses a 28 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290 9876 points
GeForce GTX 570 4387 points
Difference: 5489 (125%)

Ethereum Mining Hash Rate

Radeon R9 290 29 Mh/s
GeForce GTX 570 13 Mh/s
Difference: 16 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 570 219 Watts
Radeon R9 290 300 Watts
Difference: 81 Watts (37%)

Memory Bandwidth

The Radeon R9 290, in theory, should perform quite a bit faster than the GeForce GTX 570 in general. (explain)

Radeon R9 290 320000 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 168000 (111%)

Texel Rate

The Radeon R9 290 is much (more or less 191%) faster with regards to AF than the GeForce GTX 570. (explain)

Radeon R9 290 128000 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 84080 (191%)

Pixel Rate

The Radeon R9 290 should be quite a bit (approximately 75%) better at AA than the GeForce GTX 570, and able to handle higher resolutions without losing too much performance. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 21920 (75%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 570

Amazon.com

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Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 570 Radeon R9 290
Manufacturer nVidia AMD
Year December 2010 November 2013
Code Name GF110 Hawaii PRO
Memory 1280 MB 4096 MB
Core Speed 732 MHz 800 MHz
Memory Speed 3800 MHz 5000 MHz
Power (Max TDP) 219 watts 300 watts
Bandwidth 152000 MB/sec 320000 MB/sec
Texel Rate 43920 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 480 2560
Texture Mapping Units 60 160
Render Output Units 40 64
Bus Type GDDR5 GDDR5
Bus Width 320-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 570

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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