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Radeon HD 7990 vs Radeon R9 290

Intro

The Radeon HD 7990 features core clock speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the Radeon R9 290, which uses a 28 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 RAM is set to run at a frequency of 1250 MHz on this model. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
Radeon R9 290 9876 points
Difference: 5644 (57%)

Ethereum Mining Hash Rate

Radeon HD 7990 32 Mh/s
Radeon R9 290 29 Mh/s
Difference: 3 (10%)

Zcash Mining Hash Rate

Radeon HD 7990 513 Sol/s
Radeon R9 290 283 Sol/s
Difference: 230 (81%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 290 300 Watts
Radeon HD 7990 375 Watts
Difference: 75 Watts (25%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7990 should in theory be a lot superior to the Radeon R9 290 overall. (explain)

Radeon HD 7990 576000 MB/sec
Radeon R9 290 320000 MB/sec
Difference: 256000 (80%)

Texel Rate

The Radeon HD 7990 is quite a bit (more or less 90%) more effective at AF than the Radeon R9 290. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon R9 290 128000 Mtexels/sec
Difference: 115200 (90%)

Pixel Rate

The Radeon HD 7990 is a little bit (about 19%) faster with regards to FSAA than the Radeon R9 290, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon R9 290 51200 Mpixels/sec
Difference: 9600 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 7990

Amazon.com

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Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7990 Radeon R9 290
Manufacturer AMD AMD
Year April 2013 November 2013
Code Name Malta Hawaii PRO
Memory 3072 MB (x2) 4096 MB
Core Speed 950 MHz (x2) 800 MHz
Memory Speed 6000 MHz (x2) 5000 MHz
Power (Max TDP) 375 watts 300 watts
Bandwidth 576000 MB/sec 320000 MB/sec
Texel Rate 243200 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 60800 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 2048 (x2) 2560
Texture Mapping Units 128 (x2) 160
Render Output Units 32 (x2) 64
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 512-bit
Fab Process 28 nm 28 nm
Transistors 4313 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 7990

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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