Compare any two graphics cards:
Radeon HD 6450 (OEM) 1GB vs Radeon R9 290X
IntroThe Radeon HD 6450 (OEM) 1GB has a clock frequency of 750 MHz and a GDDR5 memory speed of 900 MHz. It also features a 64-bit memory bus, and uses a 40 nm design. It is comprised of 160 SPUs, 8 Texture Address Units, and 4 Raster Operation Units.Compare all of that to the Radeon R9 290X, which has a core clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also makes use of a 512-bit bus, and uses a 28 nm design. It is made up of 2816 SPUs, 176 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 290X should be 1011% faster than the Radeon HD 6450 (OEM) 1GB in general, due to its higher data rate. (explain)
Texel RateThe Radeon R9 290X will be much (approximately 2247%) more effective at AF than the Radeon HD 6450 (OEM) 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon R9 290X is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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