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Geforce GTX 770 vs Radeon R9 290X

Intro

The Geforce GTX 770 has core speeds of 1046 MHz on the GPU, and 1753 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs along with 128 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon R9 290X, which comes with GPU core speed of 800 MHz, and 4096 MB of GDDR5 memory running at 1250 MHz through a 512-bit bus. It also features 2816 Stream Processors, 176 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
Geforce GTX 770 7854 points
Difference: 2755 (35%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 15 (107%)

Zcash Mining Hash Rate

Radeon R9 290X 369 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 299 (427%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 770 230 Watts
Radeon R9 290X 300 Watts
Difference: 70 Watts (30%)

Memory Bandwidth

In theory, the Radeon R9 290X is 43% faster than the Geforce GTX 770 in general, because of its higher bandwidth. (explain)

Radeon R9 290X 320000 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 95616 (43%)

Texel Rate

The Radeon R9 290X is a bit (more or less 5%) better at anisotropic filtering than the Geforce GTX 770. (explain)

Radeon R9 290X 140800 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 6912 (5%)

Pixel Rate

The Radeon R9 290X is quite a bit (approximately 53%) faster with regards to full screen anti-aliasing than the Geforce GTX 770, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon R9 290X 51200 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 17728 (53%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon R9 290X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon R9 290X
Manufacturer nVidia AMD
Year May 2013 October 2013
Code Name GK104 Hawaii XT
Memory 2048 MB 4096 MB
Core Speed 1046 MHz 800 MHz
Memory Speed 7012 MHz 5000 MHz
Power (Max TDP) 230 watts 300 watts
Bandwidth 224384 MB/sec 320000 MB/sec
Texel Rate 133888 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 1536 2816
Texture Mapping Units 128 176
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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