Compare any two graphics cards:
Radeon HD 5670 vs Radeon R9 280X
IntroThe Radeon HD 5670 has a clock speed of 775 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It is made up of 400(80x5) SPUs, 20 TAUs, and 8 Raster Operation Units.Compare those specifications to the Radeon R9 280X, which has GPU clock speed of 850 MHz, and 3072 MB of GDDR5 RAM running at 1500 MHz through a 384-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 280X should perform quite a bit faster than the Radeon HD 5670 in general. (explain)
Texel RateThe Radeon R9 280X should be quite a bit (more or less 602%) faster with regards to texture filtering than the Radeon HD 5670. (explain)
Pixel RateThe Radeon R9 280X should be quite a bit (more or less 339%) more effective at AA than the Radeon HD 5670, and also will be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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