Compare any two graphics cards:
GeForce 8800 GT 512MB vs Radeon R9 270X
IntroThe GeForce 8800 GT 512MB has a GPU core speed of 600 MHz, and the 512 MB of GDDR3 RAM runs at 900 MHz through a 256-bit bus. It also features 112 Stream Processors, 56 TAUs, and 16 Raster Operation Units.Compare that to the Radeon R9 270X, which has a core clock speed of 1000 MHz and a GDDR5 memory speed of 1400 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It features 1280 SPUs, 80 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R9 270X should be quite a bit faster than the GeForce 8800 GT 512MB in general. (explain)
Texel RateThe Radeon R9 270X is quite a bit (about 138%) more effective at AF than the GeForce 8800 GT 512MB. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon R9 270X is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 8800 GT 512MB vs Radeon R9 270X”This is my upgrade as of July 1 2014. Always looking for performance/price ratio, at the time the 8800gt was the master at it.
Cheers