Compare any two graphics cards:
Radeon HD 4870 2GB vs Radeon R9 270X
IntroThe Radeon HD 4870 2GB uses a 55 nm design. AMD has clocked the core frequency at 750 MHz. The GDDR5 memory is set to run at a speed of 900 MHz on this particular card. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.Compare all of that to the Radeon R9 270X, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 memory runs at a speed of 1400 MHz on this model. It features 1280 SPUs as well as 80 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 270X, in theory, should perform quite a bit faster than the Radeon HD 4870 2GB overall. (explain)
Texel RateThe Radeon R9 270X is quite a bit (about 167%) more effective at AF than the Radeon HD 4870 2GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon R9 270X is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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