Compare any two graphics cards:
Radeon HD 5750 512MB vs Radeon R9 270X
IntroThe Radeon HD 5750 512MB makes use of a 40 nm design. AMD has clocked the core frequency at 700 MHz. The GDDR5 RAM runs at a speed of 1150 MHz on this particular model. It features 720(144x5) SPUs as well as 36 Texture Address Units and 16 Rasterization Operator Units.Compare all of that to the Radeon R9 270X, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 memory runs at a frequency of 1400 MHz on this model. It features 1280 SPUs as well as 80 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 270X should theoretically be quite a bit faster than the Radeon HD 5750 512MB overall. (explain)
Texel RateThe Radeon R9 270X is a lot (about 217%) faster with regards to anisotropic filtering than the Radeon HD 5750 512MB. (explain)
Pixel RateThe Radeon R9 270X will be much (more or less 186%) better at FSAA than the Radeon HD 5750 512MB, and also will be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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