Compare any two graphics cards:
Radeon HD 6670 (OEM) vs Radeon R9 270X
IntroThe Radeon HD 6670 (OEM) features a GPU core clock speed of 800 MHz, and the 512 MB of GDDR5 memory is set to run at 1000 MHz through a 128-bit bus. It also is comprised of 480 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.Compare those specifications to the Radeon R9 270X, which features a core clock speed of 1000 MHz and a GDDR5 memory speed of 1400 MHz. It also features a 256-bit bus, and uses a 28 nm design. It features 1280 SPUs, 80 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R9 270X should be much faster than the Radeon HD 6670 (OEM) overall. (explain)
Texel RateThe Radeon R9 270X is quite a bit (more or less 317%) faster with regards to anisotropic filtering than the Radeon HD 6670 (OEM). (explain)
Pixel RateThe Radeon R9 270X is quite a bit (more or less 400%) better at anti-aliasing than the Radeon HD 6670 (OEM), and also should be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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