Compare any two graphics cards:
VS

GeForce 9800 GT 1GB vs Radeon R7 260X

Intro

The GeForce 9800 GT 1GB uses a 65/55 nm design. nVidia has clocked the core frequency at 600 MHz. The GDDR3 memory works at a speed of 900 MHz on this card. It features 112 SPUs along with 56 TAUs and 16 ROPs.

Compare those specifications to the Radeon R7 260X, which makes use of a 28 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 memory runs at a speed of 1625 MHz on this specific card. It features 896 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GT 1GB 105 Watts
Radeon R7 260X 115 Watts
Difference: 10 Watts (10%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 260X is 81% faster than the GeForce 9800 GT 1GB in general, because of its greater data rate. (explain)

Radeon R7 260X 104000 MB/sec
GeForce 9800 GT 1GB 57600 MB/sec
Difference: 46400 (81%)

Texel Rate

The Radeon R7 260X should be much (about 83%) better at AF than the GeForce 9800 GT 1GB. (explain)

Radeon R7 260X 61600 Mtexels/sec
GeForce 9800 GT 1GB 33600 Mtexels/sec
Difference: 28000 (83%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R7 260X is superior to the GeForce 9800 GT 1GB, by a large margin. (explain)

Radeon R7 260X 17600 Mpixels/sec
GeForce 9800 GT 1GB 9600 Mpixels/sec
Difference: 8000 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GT 1GB

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GT 1GB Radeon R7 260X
Manufacturer nVidia AMD
Year July 2008 October 2013
Code Name G92a/b Bonaire XTX
Memory 1024 MB 2048 MB
Core Speed 600 MHz 1100 MHz
Memory Speed 1800 MHz 6500 MHz
Power (Max TDP) 105 watts 115 watts
Bandwidth 57600 MB/sec 104000 MB/sec
Texel Rate 33600 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 112 896
Texture Mapping Units 56 56
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 28 nm
Transistors 754 million 2080 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GT 1GB

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield