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GeForce GT 130 vs Radeon R7 250

Intro

The GeForce GT 130 comes with a clock speed of 500 MHz and a DDR2 memory speed of 250 MHz. It also makes use of a 192-bit bus, and uses a 55 nm design. It is comprised of 48 SPUs, 24 TAUs, and 16 Raster Operation Units.

Compare all of that to the Radeon R7 250, which features core clock speeds of 1000 MHz on the GPU, and 1150 MHz on the 1024 MB of GDDR5 RAM. It features 384 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce GT 130 75 Watts
Difference: 10 Watts (15%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 250 should perform much faster than the GeForce GT 130 overall. (explain)

Radeon R7 250 73600 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 61600 (513%)

Texel Rate

The Radeon R7 250 will be a lot (more or less 100%) more effective at anisotropic filtering than the GeForce GT 130. (explain)

Radeon R7 250 24000 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 12000 (100%)

Pixel Rate

Both cards have exactly the same pixel rate, so in theory they should be equally good at at AA, and be able to handle the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 130

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 130 Radeon R7 250
Manufacturer nVidia AMD
Year March 10, 2009 October 2013
Code Name G94b Oland XT
Memory 768 MB 1024 MB
Core Speed 500 MHz 1000 MHz
Memory Speed 500 MHz 4600 MHz
Power (Max TDP) 75 watts 65 watts
Bandwidth 12000 MB/sec 73600 MB/sec
Texel Rate 12000 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 48 384
Texture Mapping Units 24 24
Render Output Units 16 8
Bus Type DDR2 GDDR5
Bus Width 192-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 505 million 1040 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 130

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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