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Radeon HD 6990 vs Radeon R7 250

Intro

The Radeon HD 6990 comes with a clock speed of 830 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It features 1536 SPUs, 96 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon R7 250, which features core clock speeds of 1000 MHz on the GPU, and 1150 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6990 5820 points
Radeon R7 250 1836 points
Difference: 3984 (217%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
Radeon HD 6990 375 Watts
Difference: 310 Watts (477%)

Memory Bandwidth

Performance-wise, the Radeon HD 6990 should theoretically be quite a bit superior to the Radeon R7 250 overall. (explain)

Radeon HD 6990 320000 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 246400 (335%)

Texel Rate

The Radeon HD 6990 is a lot (about 564%) faster with regards to texture filtering than the Radeon R7 250. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 135360 (564%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 6990 is the winner, by a large margin. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 45120 (564%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Amazon.com

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Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6990 Radeon R7 250
Manufacturer AMD AMD
Year March 2011 October 2013
Code Name Antilles Oland XT
Memory 2048 MB (x2) 1024 MB
Core Speed 830 MHz (x2) 1000 MHz
Memory Speed 5000 MHz (x2) 4600 MHz
Power (Max TDP) 375 watts 65 watts
Bandwidth 320000 MB/sec 73600 MB/sec
Texel Rate 159360 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 1536 (x2) 384
Texture Mapping Units 96 (x2) 24
Render Output Units 32 (x2) 8
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 40 nm 28 nm
Transistors 2640 million 1040 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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