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GeForce GTX 590 vs Radeon R7 250

Intro

The GeForce GTX 590 features a GPU core clock speed of 607 MHz, and the 1536 MB of GDDR5 RAM runs at 855 MHz through a 384-bit bus. It also features 512 Stream Processors, 64 TAUs, and 48 ROPs.

Compare that to the Radeon R7 250, which features GPU clock speed of 1000 MHz, and 1024 MB of GDDR5 memory set to run at 1150 MHz through a 128-bit bus. It also is made up of 384 SPUs, 24 Texture Address Units, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 590 6680 points
Radeon R7 250 1836 points
Difference: 4844 (264%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce GTX 590 365 Watts
Difference: 300 Watts (462%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 590 should in theory be much better than the Radeon R7 250 overall. (explain)

GeForce GTX 590 328320 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 254720 (346%)

Texel Rate

The GeForce GTX 590 is quite a bit (more or less 224%) better at AF than the Radeon R7 250. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 53696 (224%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 590 is a better choice, by far. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 50272 (628%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

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Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon R7 250
Manufacturer nVidia AMD
Year March 2011 October 2013
Code Name GF110 Oland XT
Memory 1536 MB (x2) 1024 MB
Core Speed 607 MHz (x2) 1000 MHz
Memory Speed 3420 MHz (x2) 4600 MHz
Power (Max TDP) 365 watts 65 watts
Bandwidth 328320 MB/sec 73600 MB/sec
Texel Rate 77696 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 512 (x2) 384
Texture Mapping Units 64 (x2) 24
Render Output Units 48 (x2) 8
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 1040 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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