Compare any two graphics cards:
GeForce GTX 650 Ti 2GB vs Radeon R7 240
IntroThe GeForce GTX 650 Ti 2GB makes use of a 28 nm design. nVidia has clocked the core speed at 928 MHz. The GDDR5 RAM is set to run at a speed of 1350 MHz on this specific model. It features 768 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.Compare those specifications to the Radeon R7 240, which comes with GPU clock speed of 730 MHz, and 2048 MB of DDR3 RAM running at 900 MHz through a 128-bit bus. It also is made up of 320 Stream Processors, 20 Texture Address Units, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 650 Ti 2GB will be 200% quicker than the Radeon R7 240 overall, due to its higher bandwidth. (explain)
Texel RateThe GeForce GTX 650 Ti 2GB is a lot (approximately 307%) faster with regards to anisotropic filtering than the Radeon R7 240. (explain)
Pixel RateThe GeForce GTX 650 Ti 2GB should be a lot (about 154%) faster with regards to AA than the Radeon R7 240, and also will be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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