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Radeon HD 4850 X2 512MB vs Radeon HD 7870 XT

Intro

The Radeon HD 4850 X2 512MB features a core clock frequency of 625 MHz and a GDDR3 memory frequency of 993 MHz. It also uses a 256-bit memory bus, and uses a 55 nm design. It is comprised of 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Compare that to the Radeon HD 7870 XT, which makes use of a 28 nm design. AMD has clocked the core speed at 925 MHz. The GDDR5 memory is set to run at a frequency of 1500 MHz on this particular model. It features 1536 SPUs as well as 96 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 XT 185 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 65 Watts (35%)

Memory Bandwidth

Performance-wise, the Radeon HD 7870 XT should in theory be quite a bit better than the Radeon HD 4850 X2 512MB in general. (explain)

Radeon HD 7870 XT 192000 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 64896 (51%)

Texel Rate

The Radeon HD 7870 XT will be a lot (about 78%) more effective at texture filtering than the Radeon HD 4850 X2 512MB. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 38800 (78%)

Pixel Rate

The Radeon HD 7870 XT is quite a bit (more or less 48%) faster with regards to FSAA than the Radeon HD 4850 X2 512MB, and also capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 7870 XT 29600 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 9600 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon HD 7870 XT
Manufacturer AMD AMD
Year Nov 7, 2008 November 2012
Code Name R700 Tahiti LE
Memory 512 MB (x2) 2048 MB
Core Speed 625 MHz (x2) 925 MHz
Memory Speed 1986 MHz (x2) 6000 MHz
Power (Max TDP) 250 watts 185 watts
Bandwidth 127104 MB/sec 192000 MB/sec
Texel Rate 50000 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 800(160x5) (x2) 1536
Texture Mapping Units 40 (x2) 96
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors 956 million 4313 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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