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Geforce GTX 760 vs Radeon HD 7770

Intro

The Geforce GTX 760 features clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1152 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

Compare all of that to the Radeon HD 7770, which uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory is set to run at a speed of 1125 MHz on this particular model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
Radeon HD 7770 3180 points
Difference: 2743 (86%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
Geforce GTX 760 170 Watts
Difference: 90 Watts (113%)

Memory Bandwidth

Performance-wise, the Geforce GTX 760 should theoretically be a lot superior to the Radeon HD 7770 overall. (explain)

Geforce GTX 760 192256 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 120256 (167%)

Texel Rate

The Geforce GTX 760 is a lot (approximately 135%) better at texture filtering than the Radeon HD 7770. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 54080 (135%)

Pixel Rate

The Geforce GTX 760 should be much (approximately 96%) better at full screen anti-aliasing than the Radeon HD 7770, and should be able to handle higher resolutions more effectively. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 15360 (96%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon HD 7770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon HD 7770
Manufacturer nVidia AMD
Year June 2013 February 2012
Code Name GK104 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 980 MHz 1000 MHz
Memory Speed 6008 MHz 4500 MHz
Power (Max TDP) 170 watts 80 watts
Bandwidth 192256 MB/sec 72000 MB/sec
Texel Rate 94080 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1152 640
Texture Mapping Units 96 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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