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Radeon HD 4550 512MB vs Radeon HD 7990

Intro

The Radeon HD 4550 512MB features a core clock speed of 600 MHz and a GDDR3 memory frequency of 800 MHz. It also features a 64-bit memory bus, and makes use of a 55 nm design. It features 80(16x5) SPUs, 8 TAUs, and 4 Raster Operation Units.

Compare those specs to the Radeon HD 7990, which uses a 28 nm design. AMD has clocked the core speed at 950 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this card. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4550 512MB 25 Watts
Radeon HD 7990 375 Watts
Difference: 350 Watts (1400%)

Memory Bandwidth

Performance-wise, the Radeon HD 7990 should in theory be quite a bit better than the Radeon HD 4550 512MB in general. (explain)

Radeon HD 7990 576000 MB/sec
Radeon HD 4550 512MB 12800 MB/sec
Difference: 563200 (4400%)

Texel Rate

The Radeon HD 7990 is much (about 4967%) more effective at texture filtering than the Radeon HD 4550 512MB. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon HD 4550 512MB 4800 Mtexels/sec
Difference: 238400 (4967%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 7990 is the winner, and very much so. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon HD 4550 512MB 2400 Mpixels/sec
Difference: 58400 (2433%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4550 512MB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4550 512MB Radeon HD 7990
Manufacturer AMD AMD
Year Sep 30, 2008 April 2013
Code Name RV710 Malta
Memory 512 MB 3072 MB (x2)
Core Speed 600 MHz 950 MHz (x2)
Memory Speed 1600 MHz 6000 MHz (x2)
Power (Max TDP) 25 watts 375 watts
Bandwidth 12800 MB/sec 576000 MB/sec
Texel Rate 4800 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 2400 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 80(16x5) 2048 (x2)
Texture Mapping Units 8 128 (x2)
Render Output Units 4 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 64-bit 384-bit (x2)
Fab Process 55 nm 28 nm
Transistors 242 million 4313 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4550 512MB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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