Compare any two graphics cards:
VS

Radeon HD 4670 512MB vs Radeon HD 7990

Intro

The Radeon HD 4670 512MB has a GPU core speed of 750 MHz, and the 512 MB of GDDR4/GDDR3/DDR3/DDR2 RAM is set to run at 1000 MHz through a 128-bit bus. It also is comprised of 320(64x5) SPUs, 32 Texture Address Units, and 8 ROPs.

Compare those specs to the Radeon HD 7990, which features a clock speed of 950 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 384-bit memory bus, and uses a 28 nm design. It features 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 512MB 70 Watts
Radeon HD 7990 375 Watts
Difference: 305 Watts (436%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7990 should be 1700% faster than the Radeon HD 4670 512MB overall, because of its higher bandwidth. (explain)

Radeon HD 7990 576000 MB/sec
Radeon HD 4670 512MB 32000 MB/sec
Difference: 544000 (1700%)

Texel Rate

The Radeon HD 7990 should be much (more or less 913%) better at AF than the Radeon HD 4670 512MB. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon HD 4670 512MB 24000 Mtexels/sec
Difference: 219200 (913%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 7990 is a better choice, by a large margin. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon HD 4670 512MB 6000 Mpixels/sec
Difference: 54800 (913%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4670 512MB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4670 512MB Radeon HD 7990
Manufacturer AMD AMD
Year Sep 10, 2008 April 2013
Code Name RV730 XT Malta
Memory 512 MB 3072 MB (x2)
Core Speed 750 MHz 950 MHz (x2)
Memory Speed 2000 MHz 6000 MHz (x2)
Power (Max TDP) 70 watts 375 watts
Bandwidth 32000 MB/sec 576000 MB/sec
Texel Rate 24000 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 6000 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 320(64x5) 2048 (x2)
Texture Mapping Units 32 128 (x2)
Render Output Units 8 32 (x2)
Bus Type GDDR4/GDDR3/DDR3/DDR2 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 55 nm 28 nm
Transistors 514 million 4313 million
Bus PCIe 2.0 x16, AGP 8x PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4670 512MB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield