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Radeon HD 4830 512MB vs Radeon HD 7990

Intro

The Radeon HD 4830 512MB uses a 55 nm design. AMD has set the core frequency at 575 MHz. The GDDR3 RAM is set to run at a frequency of 900 MHz on this model. It features 640(128x5) SPUs along with 32 Texture Address Units and 16 ROPs.

Compare that to the Radeon HD 7990, which features core speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4830 512MB 95 Watts
Radeon HD 7990 375 Watts
Difference: 280 Watts (295%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7990 should theoretically be a lot superior to the Radeon HD 4830 512MB in general. (explain)

Radeon HD 7990 576000 MB/sec
Radeon HD 4830 512MB 57600 MB/sec
Difference: 518400 (900%)

Texel Rate

The Radeon HD 7990 should be quite a bit (approximately 1222%) faster with regards to texture filtering than the Radeon HD 4830 512MB. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon HD 4830 512MB 18400 Mtexels/sec
Difference: 224800 (1222%)

Pixel Rate

The Radeon HD 7990 is a lot (about 561%) more effective at full screen anti-aliasing than the Radeon HD 4830 512MB, and capable of handling higher resolutions more effectively. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon HD 4830 512MB 9200 Mpixels/sec
Difference: 51600 (561%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4830 512MB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4830 512MB Radeon HD 7990
Manufacturer AMD AMD
Year Oct 21, 2008 April 2013
Code Name RV770 LE Malta
Memory 512 MB 3072 MB (x2)
Core Speed 575 MHz 950 MHz (x2)
Memory Speed 1800 MHz 6000 MHz (x2)
Power (Max TDP) 95 watts 375 watts
Bandwidth 57600 MB/sec 576000 MB/sec
Texel Rate 18400 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 9200 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 640(128x5) 2048 (x2)
Texture Mapping Units 32 128 (x2)
Render Output Units 16 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 55 nm 28 nm
Transistors 956 million 4313 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4830 512MB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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