Compare any two graphics cards:
VS

Radeon HD 4850 1GB vs Radeon HD 7990

Intro

The Radeon HD 4850 1GB makes use of a 55 nm design. AMD has set the core speed at 625 MHz. The GDDR4 RAM is set to run at a speed of 993 MHz on this particular model. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare that to the Radeon HD 7990, which features a clock speed of 950 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 384-bit bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4850 1GB 110 Watts
Radeon HD 7990 375 Watts
Difference: 265 Watts (241%)

Memory Bandwidth

The Radeon HD 7990, in theory, should perform a lot faster than the Radeon HD 4850 1GB in general. (explain)

Radeon HD 7990 576000 MB/sec
Radeon HD 4850 1GB 63552 MB/sec
Difference: 512448 (806%)

Texel Rate

The Radeon HD 7990 should be a lot (more or less 873%) better at anisotropic filtering than the Radeon HD 4850 1GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon HD 4850 1GB 25000 Mtexels/sec
Difference: 218200 (873%)

Pixel Rate

The Radeon HD 7990 will be much (more or less 508%) better at AA than the Radeon HD 4850 1GB, and able to handle higher screen resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon HD 4850 1GB 10000 Mpixels/sec
Difference: 50800 (508%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4850 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4850 1GB Radeon HD 7990
Manufacturer AMD AMD
Year Jun 25, 2008 April 2013
Code Name RV770 PRO Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 625 MHz 950 MHz (x2)
Memory Speed 1986 MHz 6000 MHz (x2)
Power (Max TDP) 110 watts 375 watts
Bandwidth 63552 MB/sec 576000 MB/sec
Texel Rate 25000 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 10000 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 800(160x5) 2048 (x2)
Texture Mapping Units 40 128 (x2)
Render Output Units 16 32 (x2)
Bus Type GDDR4 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 55 nm 28 nm
Transistors 956 million 4313 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 4850 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield