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GeForce GTS 250 1GB vs Radeon HD 7990

Intro

The GeForce GTS 250 1GB makes use of a 65/55 nm design. nVidia has clocked the core speed at 738 MHz. The GDDR3 RAM works at a speed of 1100 MHz on this specific model. It features 128 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 7990, which uses a 28 nm design. AMD has clocked the core speed at 950 MHz. The GDDR5 RAM is set to run at a frequency of 1500 MHz on this specific model. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTS 250 1GB 145 Watts
Radeon HD 7990 375 Watts
Difference: 230 Watts (159%)

Memory Bandwidth

In theory, the Radeon HD 7990 is 718% quicker than the GeForce GTS 250 1GB in general, because of its greater bandwidth. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTS 250 1GB 70400 MB/sec
Difference: 505600 (718%)

Texel Rate

The Radeon HD 7990 is a lot (about 415%) more effective at anisotropic filtering than the GeForce GTS 250 1GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTS 250 1GB 47232 Mtexels/sec
Difference: 195968 (415%)

Pixel Rate

The Radeon HD 7990 is a lot (approximately 415%) better at full screen anti-aliasing than the GeForce GTS 250 1GB, and will be able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTS 250 1GB 11808 Mpixels/sec
Difference: 48992 (415%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTS 250 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 250 1GB Radeon HD 7990
Manufacturer nVidia AMD
Year March 3, 2009 April 2013
Code Name G92a/b Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 738 MHz 950 MHz (x2)
Memory Speed 2200 MHz 6000 MHz (x2)
Power (Max TDP) 145 watts 375 watts
Bandwidth 70400 MB/sec 576000 MB/sec
Texel Rate 47232 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 128 2048 (x2)
Texture Mapping Units 64 128 (x2)
Render Output Units 16 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 65/55 nm 28 nm
Transistors 754 million 4313 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTS 250 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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