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GeForce GTX 295 vs Radeon HD 7990

Intro

The GeForce GTX 295 has core clock speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 240 SPUs along with 80 TAUs and 28 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7990, which has a clock speed of 950 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 384-bit bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 295 289 Watts
Radeon HD 7990 375 Watts
Difference: 86 Watts (30%)

Memory Bandwidth

Performance-wise, the Radeon HD 7990 should theoretically be quite a bit better than the GeForce GTX 295 in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 295 223776 MB/sec
Difference: 352224 (157%)

Texel Rate

The Radeon HD 7990 should be a lot (more or less 164%) faster with regards to texture filtering than the GeForce GTX 295. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 295 92160 Mtexels/sec
Difference: 151040 (164%)

Pixel Rate

The Radeon HD 7990 will be quite a bit (about 88%) better at AA than the GeForce GTX 295, and will be capable of handling higher resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 295 32256 Mpixels/sec
Difference: 28544 (88%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon HD 7990
Manufacturer nVidia AMD
Year January 8, 2009 April 2013
Code Name G200b Malta
Memory 896 MB (x2) 3072 MB (x2)
Core Speed 576 MHz (x2) 950 MHz (x2)
Memory Speed 1998 MHz (x2) 6000 MHz (x2)
Power (Max TDP) 289 watts 375 watts
Bandwidth 223776 MB/sec 576000 MB/sec
Texel Rate 92160 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 240 (x2) 2048 (x2)
Texture Mapping Units 80 (x2) 128 (x2)
Render Output Units 28 (x2) 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 384-bit (x2)
Fab Process 55 nm 28 nm
Transistors 1400 million 4313 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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