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Radeon HD 4850 X2 1GB vs Radeon HD 7990

Intro

The Radeon HD 4850 X2 1GB has a core clock speed of 625 MHz and a GDDR3 memory frequency of 993 MHz. It also uses a 256-bit bus, and makes use of a 55 nm design. It is comprised of 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.

Compare those specifications to the Radeon HD 7990, which features a clock speed of 950 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4850 X2 1GB 250 Watts
Radeon HD 7990 375 Watts
Difference: 125 Watts (50%)

Memory Bandwidth

Theoretically, the Radeon HD 7990 should be quite a bit faster than the Radeon HD 4850 X2 1GB in general. (explain)

Radeon HD 7990 576000 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 448896 (353%)

Texel Rate

The Radeon HD 7990 will be much (more or less 386%) more effective at anisotropic filtering than the Radeon HD 4850 X2 1GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 193200 (386%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 7990 is the winner, by a large margin. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 40800 (204%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

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Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon HD 7990
Manufacturer AMD AMD
Year Nov 7, 2008 April 2013
Code Name R700 Malta
Memory 1024 MB (x2) 3072 MB (x2)
Core Speed 625 MHz (x2) 950 MHz (x2)
Memory Speed 1986 MHz (x2) 6000 MHz (x2)
Power (Max TDP) 250 watts 375 watts
Bandwidth 127104 MB/sec 576000 MB/sec
Texel Rate 50000 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2048 (x2)
Texture Mapping Units 40 (x2) 128 (x2)
Render Output Units 16 (x2) 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 384-bit (x2)
Fab Process 55 nm 28 nm
Transistors 956 million 4313 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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