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GeForce GT 430 1GB vs Radeon HD 7990

Intro

The GeForce GT 430 1GB makes use of a 40 nm design. nVidia has set the core speed at 700 MHz. The GDDR3 RAM is set to run at a speed of 900 MHz on this particular model. It features 96 SPUs along with 16 Texture Address Units and 4 Rasterization Operator Units.

Compare all that to the Radeon HD 7990, which features core speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 1GB 60 Watts
Radeon HD 7990 375 Watts
Difference: 315 Watts (525%)

Memory Bandwidth

The Radeon HD 7990 should in theory perform quite a bit faster than the GeForce GT 430 1GB in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GT 430 1GB 28800 MB/sec
Difference: 547200 (1900%)

Texel Rate

The Radeon HD 7990 will be a lot (approximately 2071%) faster with regards to texture filtering than the GeForce GT 430 1GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GT 430 1GB 11200 Mtexels/sec
Difference: 232000 (2071%)

Pixel Rate

The Radeon HD 7990 is a lot (more or less 2071%) better at AA than the GeForce GT 430 1GB, and also able to handle higher screen resolutions better. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GT 430 1GB 2800 Mpixels/sec
Difference: 58000 (2071%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 430 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 430 1GB Radeon HD 7990
Manufacturer nVidia AMD
Year October 2010 April 2013
Code Name GF108 Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 700 MHz 950 MHz (x2)
Memory Speed 1800 MHz 6000 MHz (x2)
Power (Max TDP) 60 watts 375 watts
Bandwidth 28800 MB/sec 576000 MB/sec
Texel Rate 11200 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 96 2048 (x2)
Texture Mapping Units 16 128 (x2)
Render Output Units 4 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 585 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 430 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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