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GeForce GT 440 1.5GB vs Radeon HD 7990

Intro

The GeForce GT 440 1.5GB comes with a GPU core clock speed of 594 MHz, and the 1536 MB of GDDR3 RAM runs at 900 MHz through a 192-bit bus. It also is made up of 144 SPUs, 24 Texture Address Units, and 24 ROPs.

Compare those specs to the Radeon HD 7990, which comes with core clock speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GT 440 1.5GB 840 points
Difference: 14680 (1748%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Radeon HD 7990 375 Watts
Difference: 319 Watts (570%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7990 should be 1233% quicker than the GeForce GT 440 1.5GB in general, due to its greater data rate. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 532800 (1233%)

Texel Rate

The Radeon HD 7990 will be a lot (more or less 1606%) more effective at anisotropic filtering than the GeForce GT 440 1.5GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 228944 (1606%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 7990 is a better choice, by far. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 46544 (326%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Radeon HD 7990
Manufacturer nVidia AMD
Year October 2010 April 2013
Code Name GF106 Malta
Memory 1536 MB 3072 MB (x2)
Core Speed 594 MHz 950 MHz (x2)
Memory Speed 1800 MHz 6000 MHz (x2)
Power (Max TDP) 56 watts 375 watts
Bandwidth 43200 MB/sec 576000 MB/sec
Texel Rate 14256 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 144 2048 (x2)
Texture Mapping Units 24 128 (x2)
Render Output Units 24 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 192-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 1170 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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