Compare any two graphics cards:
Radeon HD 5770 vs Radeon HD 7790
IntroThe Radeon HD 5770 has a clock frequency of 850 MHz and a GDDR5 memory frequency of 1200 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It features 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon HD 7790, which makes use of a 28 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 memory is set to run at a frequency of 1500 MHz on this model. It features 896 SPUs as well as 56 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7790 is 25% faster than the Radeon HD 5770 overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon HD 7790 will be much (more or less 65%) faster with regards to texture filtering than the Radeon HD 5770. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon HD 7790 is the winner, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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