Compare any two graphics cards:
VS

GeForce 8800 GT 256MB vs Geforce GTX 780

Intro

The GeForce 8800 GT 256MB comes with a GPU core speed of 600 MHz, and the 256 MB of GDDR3 memory is set to run at 700 MHz through a 256-bit bus. It also is comprised of 112 SPUs, 56 TAUs, and 16 ROPs.

Compare those specifications to the Geforce GTX 780, which features a core clock frequency of 863 MHz and a GDDR5 memory frequency of 1502 MHz. It also features a 384-bit memory bus, and uses a 28 nm design. It is made up of 2304 SPUs, 192 TAUs, and 48 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 256MB 105 Watts
Geforce GTX 780 250 Watts
Difference: 145 Watts (138%)

Memory Bandwidth

In theory, the Geforce GTX 780 should be quite a bit faster than the GeForce 8800 GT 256MB overall. (explain)

Geforce GTX 780 288384 MB/sec
GeForce 8800 GT 256MB 44800 MB/sec
Difference: 243584 (544%)

Texel Rate

The Geforce GTX 780 should be a lot (more or less 393%) faster with regards to anisotropic filtering than the GeForce 8800 GT 256MB. (explain)

Geforce GTX 780 165696 Mtexels/sec
GeForce 8800 GT 256MB 33600 Mtexels/sec
Difference: 132096 (393%)

Pixel Rate

The Geforce GTX 780 will be much (more or less 332%) more effective at anti-aliasing than the GeForce 8800 GT 256MB, and should be able to handle higher screen resolutions more effectively. (explain)

Geforce GTX 780 41424 Mpixels/sec
GeForce 8800 GT 256MB 9600 Mpixels/sec
Difference: 31824 (332%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 256MB

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 256MB Geforce GTX 780
Manufacturer nVidia nVidia
Year Dec 2007 May 2013
Code Name G92 GK110
Memory 256 MB 3072 MB
Core Speed 600 MHz 863 MHz
Memory Speed 1400 MHz 6008 MHz
Power (Max TDP) 105 watts 250 watts
Bandwidth 44800 MB/sec 288384 MB/sec
Texel Rate 33600 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 112 2304
Texture Mapping Units 56 192
Render Output Units 16 48
Bus Type GDDR3 GDDR5
Bus Width 256-bit 384-bit
Fab Process 65 nm 28 nm
Transistors 754 million 7080 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 256MB

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield