Compare any two graphics cards:
VS

GeForce 9600 GSO ASUS 512 vs Geforce GTX 780

Intro

The GeForce 9600 GSO ASUS 512 has a clock speed of 550 MHz and a DDR2 memory frequency of 500 MHz. It also uses a 128-bit bus, and uses a 65 nm design. It is comprised of 96 SPUs, 48 Texture Address Units, and 12 ROPs.

Compare those specs to the Geforce GTX 780, which uses a 28 nm design. nVidia has clocked the core frequency at 863 MHz. The GDDR5 RAM is set to run at a frequency of 1502 MHz on this particular model. It features 2304 SPUs as well as 192 Texture Address Units and 48 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO ASUS 512 84 Watts
Geforce GTX 780 250 Watts
Difference: 166 Watts (198%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 780 should in theory be a lot superior to the GeForce 9600 GSO ASUS 512 overall. (explain)

Geforce GTX 780 288384 MB/sec
GeForce 9600 GSO ASUS 512 16000 MB/sec
Difference: 272384 (1702%)

Texel Rate

The Geforce GTX 780 will be quite a bit (about 528%) faster with regards to AF than the GeForce 9600 GSO ASUS 512. (explain)

Geforce GTX 780 165696 Mtexels/sec
GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
Difference: 139296 (528%)

Pixel Rate

The Geforce GTX 780 is much (about 528%) faster with regards to anti-aliasing than the GeForce 9600 GSO ASUS 512, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Geforce GTX 780 41424 Mpixels/sec
GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Difference: 34824 (528%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO ASUS 512 Geforce GTX 780
Manufacturer nVidia nVidia
Year September 2008 May 2013
Code Name G92 GK110
Memory 512 MB 3072 MB
Core Speed 550 MHz 863 MHz
Memory Speed 1000 MHz 6008 MHz
Power (Max TDP) 84 watts 250 watts
Bandwidth 16000 MB/sec 288384 MB/sec
Texel Rate 26400 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 96 2304
Texture Mapping Units 48 192
Render Output Units 12 48
Bus Type DDR2 GDDR5
Bus Width 128-bit 384-bit
Fab Process 65 nm 28 nm
Transistors 754 million 7080 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield