Compare any two graphics cards:
VS

GeForce GTX 650 Ti 2GB vs Radeon HD 3650

Intro

The GeForce GTX 650 Ti 2GB features a core clock speed of 928 MHz and a GDDR5 memory frequency of 1350 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It features 768 SPUs, 64 Texture Address Units, and 16 ROPs.

Compare that to the Radeon HD 3650, which uses a 55 nm design. AMD has clocked the core speed at 725 MHz. The GDDR4 memory is set to run at a frequency of 800 MHz on this specific card. It features 120(24x5) SPUs along with 8 Texture Address Units and 4 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3650 78 Watts
GeForce GTX 650 Ti 2GB 110 Watts
Difference: 32 Watts (41%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 650 Ti 2GB should be 238% quicker than the Radeon HD 3650 overall, because of its higher bandwidth. (explain)

GeForce GTX 650 Ti 2GB 86400 MB/sec
Radeon HD 3650 25600 MB/sec
Difference: 60800 (238%)

Texel Rate

The GeForce GTX 650 Ti 2GB is a lot (approximately 924%) faster with regards to anisotropic filtering than the Radeon HD 3650. (explain)

GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
Radeon HD 3650 5800 Mtexels/sec
Difference: 53592 (924%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 650 Ti 2GB is a better choice, and very much so. (explain)

GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
Radeon HD 3650 2900 Mpixels/sec
Difference: 11948 (412%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon HD 3650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 650 Ti 2GB Radeon HD 3650
Manufacturer nVidia AMD
Year October 2012 2008
Code Name GK106 RV635 PRO
Memory 2048 MB 1024 MB
Core Speed 928 MHz 725 MHz
Memory Speed 5400 MHz 1600 MHz
Power (Max TDP) 110 watts 78 watts
Bandwidth 86400 MB/sec 25600 MB/sec
Texel Rate 59392 Mtexels/sec 5800 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 2900 Mpixels/sec
Unified Shaders 768 120(24x5)
Texture Mapping Units 64 8
Render Output Units 16 4
Bus Type GDDR5 GDDR4
Bus Width 128-bit 128-bit
Fab Process 28 nm 55 nm
Transistors 2540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon HD 3650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield