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GeForce GTX 650 Ti 2GB vs Radeon HD 4830 1GB

Intro

The GeForce GTX 650 Ti 2GB has core clock speeds of 928 MHz on the GPU, and 1350 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs as well as 64 Texture Address Units and 16 Rasterization Operator Units.

Compare that to the Radeon HD 4830 1GB, which makes use of a 55 nm design. AMD has clocked the core speed at 575 MHz. The GDDR4 memory works at a frequency of 900 MHz on this particular card. It features 640(128x5) SPUs along with 32 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4830 1GB 95 Watts
GeForce GTX 650 Ti 2GB 110 Watts
Difference: 15 Watts (16%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 650 Ti 2GB should theoretically be quite a bit superior to the Radeon HD 4830 1GB in general. (explain)

GeForce GTX 650 Ti 2GB 86400 MB/sec
Radeon HD 4830 1GB 57600 MB/sec
Difference: 28800 (50%)

Texel Rate

The GeForce GTX 650 Ti 2GB should be a lot (approximately 223%) more effective at AF than the Radeon HD 4830 1GB. (explain)

GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
Radeon HD 4830 1GB 18400 Mtexels/sec
Difference: 40992 (223%)

Pixel Rate

The GeForce GTX 650 Ti 2GB should be much (more or less 61%) more effective at anti-aliasing than the Radeon HD 4830 1GB, and also should be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
Radeon HD 4830 1GB 9200 Mpixels/sec
Difference: 5648 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti 2GB Radeon HD 4830 1GB
Manufacturer nVidia AMD
Year October 2012 Oct 21, 2008
Code Name GK106 RV770 LE
Memory 2048 MB 1024 MB
Core Speed 928 MHz 575 MHz
Memory Speed 5400 MHz 1800 MHz
Power (Max TDP) 110 watts 95 watts
Bandwidth 86400 MB/sec 57600 MB/sec
Texel Rate 59392 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 768 640(128x5)
Texture Mapping Units 64 32
Render Output Units 16 16
Bus Type GDDR5 GDDR4
Bus Width 128-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 2540 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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