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GeForce GT 240 GDDR5 vs GeForce GTX 650 Ti

Intro

The GeForce GT 240 GDDR5 features a core clock frequency of 550 MHz and a GDDR5 memory frequency of 850 MHz. It also features a 128-bit memory bus, and uses a 40 nm design. It is made up of 96 SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the GeForce GTX 650 Ti, which uses a 28 nm design. nVidia has clocked the core frequency at 928 MHz. The GDDR5 memory runs at a speed of 1350 MHz on this specific model. It features 768 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
GeForce GTX 650 Ti 110 Watts
Difference: 40 Watts (57%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 650 Ti should theoretically be much superior to the GeForce GT 240 GDDR5 overall. (explain)

GeForce GTX 650 Ti 86400 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 32000 (59%)

Texel Rate

The GeForce GTX 650 Ti is quite a bit (more or less 237%) faster with regards to anisotropic filtering than the GeForce GT 240 GDDR5. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 41792 (237%)

Pixel Rate

The GeForce GTX 650 Ti will be a lot (approximately 237%) more effective at anti-aliasing than the GeForce GT 240 GDDR5, and capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 650 Ti 14848 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 10448 (237%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 240 GDDR5

Amazon.com

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GeForce GTX 650 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 240 GDDR5 GeForce GTX 650 Ti
Manufacturer nVidia nVidia
Year Novermber 2009 October 2012
Code Name GT215 GK106
Memory 512 MB 1024 MB
Core Speed 550 MHz 928 MHz
Memory Speed 3400 MHz 5400 MHz
Power (Max TDP) 70 watts 110 watts
Bandwidth 54400 MB/sec 86400 MB/sec
Texel Rate 17600 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 96 768
Texture Mapping Units 32 64
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 289 million 2540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.0
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 240 GDDR5

Amazon.com

Check prices at:

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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