Compare any two graphics cards:
VS

GeForce GTX 650 Ti vs Radeon HD 6950

Intro

The GeForce GTX 650 Ti comes with a GPU core clock speed of 928 MHz, and the 1024 MB of GDDR5 memory is set to run at 1350 MHz through a 128-bit bus. It also is made up of 768 SPUs, 64 TAUs, and 16 ROPs.

Compare all that to the Radeon HD 6950, which makes use of a 40 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 RAM is set to run at a speed of 1250 MHz on this specific model. It features 1408 SPUs along with 88 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 650 Ti 3434 points
Radeon HD 6950 3240 points
Difference: 194 (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon HD 6950 200 Watts
Difference: 90 Watts (82%)

Memory Bandwidth

In theory, the Radeon HD 6950 is 85% quicker than the GeForce GTX 650 Ti in general, due to its greater data rate. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 73600 (85%)

Texel Rate

The Radeon HD 6950 should be a small bit (more or less 19%) better at texture filtering than the GeForce GTX 650 Ti. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 11008 (19%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 6950 is the winner, by a large margin. (explain)

Radeon HD 6950 25600 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 10752 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 650 Ti Radeon HD 6950
Manufacturer nVidia AMD
Year October 2012 December 2010
Code Name GK106 Cayman Pro
Memory 1024 MB 1024 MB
Core Speed 928 MHz 800 MHz
Memory Speed 5400 MHz 5000 MHz
Power (Max TDP) 110 watts 200 watts
Bandwidth 86400 MB/sec 160000 MB/sec
Texel Rate 59392 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 768 1408
Texture Mapping Units 64 88
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 2540 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield