Compare any two graphics cards:
VS

GeForce 9400 GT 256MB vs GeForce GTX 650

Intro

The GeForce 9400 GT 256MB has a GPU core speed of 550 MHz, and the 256 MB of GDDR2 RAM is set to run at 400 MHz through a 128-bit bus. It also features 16 Stream Processors, 8 Texture Address Units, and 4 ROPs.

Compare all that to the GeForce GTX 650, which features core clock speeds of 1058 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs along with 32 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9400 GT 256MB 50 Watts
GeForce GTX 650 64 Watts
Difference: 14 Watts (28%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 650 should in theory be much superior to the GeForce 9400 GT 256MB in general. (explain)

GeForce GTX 650 80000 MB/sec
GeForce 9400 GT 256MB 12800 MB/sec
Difference: 67200 (525%)

Texel Rate

The GeForce GTX 650 will be a lot (more or less 669%) faster with regards to AF than the GeForce 9400 GT 256MB. (explain)

GeForce GTX 650 33856 Mtexels/sec
GeForce 9400 GT 256MB 4400 Mtexels/sec
Difference: 29456 (669%)

Pixel Rate

The GeForce GTX 650 should be quite a bit (more or less 669%) better at full screen anti-aliasing than the GeForce 9400 GT 256MB, and also should be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 650 16928 Mpixels/sec
GeForce 9400 GT 256MB 2200 Mpixels/sec
Difference: 14728 (669%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9400 GT 256MB

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9400 GT 256MB GeForce GTX 650
Manufacturer nVidia nVidia
Year August 2008 September 2012
Code Name G96a GK107
Memory 256 MB 1024 MB
Core Speed 550 MHz 1058 MHz
Memory Speed 800 MHz 5000 MHz
Power (Max TDP) 50 watts 64 watts
Bandwidth 12800 MB/sec 80000 MB/sec
Texel Rate 4400 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 2200 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 16 384
Texture Mapping Units 8 32
Render Output Units 4 16
Bus Type GDDR2 GDDR5
Bus Width 128-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 314 million 1300 million
Bus PCIe x16 2.0, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9400 GT 256MB

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield