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GeForce GT 210 vs GeForce GTX 660

Intro

The GeForce GT 210 has a core clock frequency of 589 MHz and a DDR3 memory speed of 800 MHz. It also uses a 64-bit memory bus, and makes use of a 40 nm design. It is comprised of 16 SPUs, 8 Texture Address Units, and 4 Raster Operation Units.

Compare all of that to the GeForce GTX 660, which has GPU core speed of 980 MHz, and 2048 MB of GDDR5 memory running at 1502 MHz through a 192-bit bus. It also features 960 SPUs, 80 TAUs, and 24 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 210 31 Watts
GeForce GTX 660 140 Watts
Difference: 109 Watts (352%)

Memory Bandwidth

In theory, the GeForce GTX 660 is 1027% faster than the GeForce GT 210 overall, due to its greater bandwidth. (explain)

GeForce GTX 660 144192 MB/sec
GeForce GT 210 12800 MB/sec
Difference: 131392 (1027%)

Texel Rate

The GeForce GTX 660 is much (approximately 1564%) better at texture filtering than the GeForce GT 210. (explain)

GeForce GTX 660 78400 Mtexels/sec
GeForce GT 210 4712 Mtexels/sec
Difference: 73688 (1564%)

Pixel Rate

The GeForce GTX 660 will be quite a bit (approximately 898%) better at full screen anti-aliasing than the GeForce GT 210, and also should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 660 23520 Mpixels/sec
GeForce GT 210 2356 Mpixels/sec
Difference: 21164 (898%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 210

Amazon.com

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GeForce GTX 660

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 210 GeForce GTX 660
Manufacturer nVidia nVidia
Year October 2009 September 2012
Code Name GT218 GK106
Memory 512 MB 2048 MB
Core Speed 589 MHz 980 MHz
Memory Speed 1600 MHz 6008 MHz
Power (Max TDP) 31 watts 140 watts
Bandwidth 12800 MB/sec 144192 MB/sec
Texel Rate 4712 Mtexels/sec 78400 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 23520 Mpixels/sec
Unified Shaders 16 960
Texture Mapping Units 8 80
Render Output Units 4 24
Bus Type DDR3 GDDR5
Bus Width 64-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 260 million 2540 million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.0
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GT 210

Amazon.com

Check prices at:

GeForce GTX 660

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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