Compare any two graphics cards:
VS

GeForce GTX 660 Ti vs Radeon HD 4750

Intro

The GeForce GTX 660 Ti features clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1344 SPUs along with 112 Texture Address Units and 24 ROPs.

Compare all of that to the Radeon HD 4750, which uses a 40 nm design. AMD has clocked the core frequency at 730 MHz. The GDDR5 RAM is set to run at a frequency of 800 MHz on this specific model. It features 640(128x5) SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4750 75 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 75 Watts (100%)

Memory Bandwidth

Performance-wise, the GeForce GTX 660 Ti should in theory be a lot better than the Radeon HD 4750 overall. (explain)

GeForce GTX 660 Ti 144000 MB/sec
Radeon HD 4750 51200 MB/sec
Difference: 92800 (181%)

Texel Rate

The GeForce GTX 660 Ti will be quite a bit (more or less 339%) faster with regards to AF than the Radeon HD 4750. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 4750 23360 Mtexels/sec
Difference: 79120 (339%)

Pixel Rate

The GeForce GTX 660 Ti is quite a bit (about 88%) better at AA than the Radeon HD 4750, and should be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
Radeon HD 4750 11680 Mpixels/sec
Difference: 10280 (88%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 4750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 660 Ti Radeon HD 4750
Manufacturer nVidia AMD
Year August 2012
Code Name GK104 RV740
Memory 2048 MB 512 MB
Core Speed 915 MHz 730 MHz
Memory Speed 6000 MHz 3200 MHz
Power (Max TDP) 150 watts 75 watts
Bandwidth 144000 MB/sec 51200 MB/sec
Texel Rate 102480 Mtexels/sec 23360 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 11680 Mpixels/sec
Unified Shaders 1344 640(128x5)
Texture Mapping Units 112 32
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 40 nm
Transistors 3540 million 826 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 4750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield