Compare any two graphics cards:
VS

GeForce GTX 660 Ti vs Radeon HD 4870 1GB

Intro

The GeForce GTX 660 Ti features a core clock frequency of 915 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 192-bit bus, and makes use of a 28 nm design. It is made up of 1344 SPUs, 112 TAUs, and 24 Raster Operation Units.

Compare those specifications to the Radeon HD 4870 1GB, which uses a 55 nm design. AMD has clocked the core frequency at 750 MHz. The GDDR5 RAM is set to run at a frequency of 900 MHz on this particular model. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

In theory, the GeForce GTX 660 Ti should perform much faster than the Radeon HD 4870 1GB overall. (explain)

GeForce GTX 660 Ti 144000 MB/sec
Radeon HD 4870 1GB 115200 MB/sec
Difference: 28800 (25%)

Texel Rate

The GeForce GTX 660 Ti will be a lot (more or less 242%) faster with regards to anisotropic filtering than the Radeon HD 4870 1GB. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 4870 1GB 30000 Mtexels/sec
Difference: 72480 (242%)

Pixel Rate

The GeForce GTX 660 Ti is quite a bit (approximately 83%) faster with regards to FSAA than the Radeon HD 4870 1GB, and will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
Radeon HD 4870 1GB 12000 Mpixels/sec
Difference: 9960 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 4870 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 660 Ti Radeon HD 4870 1GB
Manufacturer nVidia AMD
Year August 2012 Jun 25, 2008
Code Name GK104 RV770 XT
Memory 2048 MB 1024 MB
Core Speed 915 MHz 750 MHz
Memory Speed 6000 MHz 3600 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 144000 MB/sec 115200 MB/sec
Texel Rate 102480 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 1344 800(160x5)
Texture Mapping Units 112 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 3540 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 4870 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield